Here i show u how u can implement the Explorer Part of this dll in ur Project. This example is based on an xaml Page.

Remote-Explorer
 
<Page x:Class="MyApp.MyPage"
      xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
      xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
      xmlns:view="clr-namespace:AndroidCtrlUI.Explorer;assembly=AndroidCtrlUI"
      xmlns:viewPart="clr-namespace:AndroidCtrlUI.Explorer.Views;assembly=AndroidCtrlUI">
 
 
      <!-- Now u can use the following ready-to-go models: -->
 
      ...
      <view:Explorer DataContext="{Binding ExplorerMR}"/>
      ...
      <viewPart:AddressBar DataContext="{Binding ExplorerR.AddressBar}"/>
      <viewPart:AddressBarCompact DataContext="{Binding ExplorerR.AddressBar}"/>
      <viewPart:AddressBarExtended DataContext="{Binding ExplorerR.AddressBar}"/>
 
      <viewPart:ExplorerView DataContext="{Binding ExplorerR}"/>
 
      <viewPart:InfoBar DataContext="{Binding ExplorerR.InfoBar}"/>
      <viewPart:ListView DataContext="{Binding ExplorerR.ListView}"/>
      <viewPart:TreeView DataContext="{Binding ExplorerR.TreeView}"/>
      ...
</Page>
 
Local-Explorer
 
<Page x:Class="MyApp.MyPage"
      xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
      xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
      xmlns:viewPart="clr-namespace:AndroidCtrlUI.LocalExplorer.Views;assembly=AndroidCtrlUI">
 
 
      <!-- Now u can use the following ready-to-go models: -->
 
      ...
      <viewPart:AddressBar DataContext="{Binding ExplorerL.AddressBar}"/>
      <viewPart:AddressBarCompact DataContext="{Binding ExplorerL.AddressBar}"/>
      <viewPart:AddressBarExtended DataContext="{Binding ExplorerL.AddressBar}"/>
 
      <viewPart:ExplorerView DataContext="{Binding ExplorerL}"/>
 
      <viewPart:InfoBar DataContext="{Binding ExplorerL.InfoBar}"/>
      <viewPart:ListView DataContext="{Binding ExplorerL.ListView}"/>
      <viewPart:TreeView DataContext="{Binding ExplorerL.TreeView}"/>
      ...
</Page>
 
After u have placed these elements u can compile ur project and test it.
(U need also to add the ViewModel to ur .cs as described in Getting Started.)

That's all for the moment.